Core Level Business Elective Courses

College Accounting
1 Credit

This course is designed to develop beginning skills in accounting. This is recommended for students as a basic course in preparation for post‑secondary training in accounting. Activities include accounting cycles for a service business organized as a sole proprietorship and a merchandising business organized as a corporation.

Open to juniors and seniors. Students who enroll with SUNY Orange may earn 8 college credits through this course. Enrollment in SUNY Orange courses is not required.

College Computer Applications for Business
1/2 Credit

This course focuses on how communication, decision-making and critical thinking can be facilitated by the use of Microsoft Office 2016 software, concentrating on Word, PowerPoint, Excel and Access.

Open to juniors and seniors. Students who enroll with SUNY Orange may earn 3 college credits through this course. Enrollment in SUNY Orange courses is not required.

College Millennial Marketing
1/2 Credit

This course explores how web-based applications, services, and social networks are used to identify and target customers. E-Marketing integrates online and offline strategies. Students will develop a social media marketing campaign. Emphasis is placed on real world application and Internet exercises.

Open to juniors and seniors. Students who enroll with SUNY Orange may earn 3 college credits through this course.  Enrollment in SUNY Orange courses is not required.

Business Law
1 Credit

This course places its emphasis on the individual as he/she encounters business law in his/her personal, family and occupational life. Students should gain a genuine understanding of and respect for the law that affects them at home and at work. Units of study include basic legal principles, civil and criminal law, contract law, consumer protection, insurance, wills/estates, and real/personal property.  Open to sophomores, juniors and seniors.

College 101
1/2 Credit

This course is intended to provide students with practical exposure to choosing a career, college searches, and preparing the material necessary to apply to college. In addition, the course will support student skill development in multiple areas of financial literacy and will include units comprised of detailed projects, collaborative group activities, and assessments. College 101 will incorporate curriculum for students of varied technological skills and writing ability to ensure student achievement and success. This course is best suited for juniors and seniors but is open to all.

“So You Want to be a Millionaire”
1/2 Credit

In the United States, approximately one in twelve people try to start a business, but 60 percent of businesses fail in the first five years. Why? The reason is because entrepreneurs have the vision, but not the business skills to succeed. This course is taught on-line, and each student will have an Internet account for learning important entrepreneurial skills as well as developing a business plan. Open to sophomores, juniors, and seniors.

The “Keys” to Success
1/2 Credit

Emphasis is placed upon touch keyboarding and speed/accuracy development. Microsoft Word 2016 is used to facilitate instruction and students will apply their skills in formatting reports, tables, business letters, and personal business letters. Skills obtained are especially useful for the college-bound student as well as for the student who wishes to obtain an entry-level position. Strongly recommended for freshmen. This semester course may be offered as a full-year, alternate-day course.

Sports and Entertainment Marketing
1/2 Credit

Marketing is the tool that has allowed the U.S. economy to be one of the most successful in the world. Sports and entertainment are important parts of our modern economy. Fans and companies spend billions of dollars each year on sports. Entertainment is one of the largest exports from the U.S. to the rest of the world. Students will learn the basic functions of marketing and how those functions are applied to sports and entertainment. Heavy emphasis on hands-on activities. Whenever possible, a field trip to a sports/entertainment facility may be scheduled.